MODELING AND TEXTURING FOR MOBILE GAMES

SOFTWARE

  • Autodesk 3ds Max
  • TexTools
  • Adobe Photoshop
  • UDK (Unreal Engine 3)

 

LENGTH

107 lectures - 5 hours

 

INSTRUCTOR

Mona Taponen

Luca Deriu

 

LANGUAGE

No voiceover

 

SUBTITLES

None

 

PRICE

Free

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COURSE INTRODUCTION

SUMMARY

Learn how to model a low poly hi-tech object using Autodesk 3ds Max. Perform an accurate UV unwrap using the built-in toolset and third party plugins such as TexTools. Paint a multi-layer texture for advanced shading - today known as PBR material - in UDK, the award winning Unreal Technology developed by Epic Games.

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